NEW GAMES & ACCESSORIES Published in * 4 / 2023 * All Wargames, Family Games, Magazines & Accessories reported as of 12-21-23 11:58 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĪ ³ What you see here are games by their PUBLICATION DATE (YY/MM). ³ ³ This listing is NOT intended as a catalog; rather, the games ³ ³ shown here reflect when they were released, and stock status and ³ ³ price AS OF THE DATE THE LISTING WAS PRINTED. Items may have ³ ³ changed price or gone out of print & ceased to be available. ³ ³ Check regular catalogs for current availability & pricing. ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA email: M.Dean@FineGames.com Web: www.FineGames.com Phone: 866-690-7879 10am-9pm -or- 541-756-4711 10am-9pm Publsr / Game Title & Edition (Mag#) Box Est Price Release Date Part# (In-Stk) Specific Condition & Topic Notes Typ Wgt (Cash) YY/MM Ordr Turnaround ------ ----------------------------- --- --- ------ ------------ --------------- -------------------------------------------------------------------------------- COMPASS GAMES (Compas) www.CompassGames.com -------------------------------------------------------------------------------- PRELUDE TO REVOLUTION BC 68.00 23/ 4 Special Order Game of Russia's spiral into anarchy in the 12 years prior 2-6wks Turnarnd to the Russian Revolution in 1917. Card-driven game that immerses the players in these chaotic years that included pre-war mutinies, World War I, and then the collapse of the Csarist government. Based on the Prelude to Rebellion game system. Players attempt to spread their influence across the capital of St Petersburg, swaying the masses & soldiers to their side, and building an organization all while fighting political battles in parliment (including against extreme elements of their own faction). Cards reflect events of the three distinct periods, but can also be used to mobilize influence, buy special actions, or affect the game in other ways. Mounted map, 2 countersheets, 125 cards, 300 plastic cubes. Mike Willner'23 -------------------------------------------------------------------------------- DECISION GAMES S&T QUARTE (DecSTQ) www.decisiongames.com -------------------------------------------------------------------------------- STRATEGY & TACTICS QUARTERLY n 0.9 15.00 23/ 4 Special Order #22GUDERIAN Quarterly magazine dedicated to a single, broad historical 2-6wks Turnarnd topic of military history. This issue is focused on the history of of Hanz Guderian and his use of the panzer blitzkrieg in the first half of World War II. '23 -------------------------------------------------------------------------------- DECISION GMS WORLD AT WAR (DecWaW) www.decisiongames.com -------------------------------------------------------------------------------- GREAT EUROPEAN WAR, EUROPE 1941-43 n 0.9 37.50 23/ 4 In-Stk: 151098 #90 Mag & game. Strategic level game of World War II had Germany not invaded the Soviet Union but instead focused on an air & naval campaign against Britain along with more operations in northern Africa and the Middle East. The Soviets are neutral but could intervene at any time. Players build their forces thru mobilization. Game ends in late 1943, assuming that the West's industrial might makes things a foregone conclusion after that. Basically it depicts a land power versus a naval & air power, and assumes a US Europe-first policy. 280 counters, Corp/front level, 74.5mi/hex, 3mo/turn. Joseph Miranda'23 / ARTICLES ON: Europeon War, 1941-3, with prewar preparations; Battle at Libyan Omar; Admiral Kimmel's Dilemma - What to Do in the Aftermath of Pearl Harbor; Barbarossa in the Baltic Sea; Salerno Airborne Assault, 1943; German Flak, pt2; Factions in the Imperial Japanese Armed Forces; Soviet Hero of the Soviet Union Award. -------------------------------------------------------------------------------- GMT GAMES (GMT) www.gmtgames.com -------------------------------------------------------------------------------- ANCIENT CIVILIZATIONS OF THE MIDDLE DC 59.00 23/ 4 Special Order EAST Abstract, stand-alone game of civilization development in 1-3wks Turnarnd the Middle East, using the system developed with prior Ancient Civs of the Inner Sea, but adding new features. Plays with up to 6 players, and has high solitaire suitability. Game can be played with varying strategies, from cooperative city building & trade, to one of combat. Game length can be varied as well. Mounted board, 416 wooden disks, 8 diety blocks, 110 cards. Christopher Bruegge, Mark McLaughlin'23 CLASH OF SOVEREIGNS, WAR AUSTRIAN BC* 2.9 45.00 23/ 4 Stocked SUCCES Game of the War of Austrian Succession, 1740-48 which begins 2-6wks Turnarnd with Prussia attempting to sieze Silesia in a surprise invasion, but instead begins a global war. The death of Charles VI and the appointment of Maria Theresa to the throne emboldens France, Prussia & Spain to target chunks of the Holy Roman Empire. 2-4 player, card-driven game with a free-wheeling & fast playing feel; streamlined from earlier Clash of Monarchs system. Campaign game covers entire war, with 3 scenarios covering 2-3 year periods of the war. Very different natures of the national armies & goals makes for some difficult choices & odd bedfellows. High replay value. 160 cards, 470 counters. Bob Kalinowski'23 GRAND PRIX: NEW TRACK PACK BC 26.00 23/ 4 Special Order Kit adding 4 new tracks to the base of Grand Prix: 1-3wks Turnarnd Silverstone, Monza, Monaco & Spa-Francorchamps. Tracks can also be used for Thunder Alley. Includes 2 mounted, dbl-sided boards & 1 page of track rules. '23 6 Items listed here for your shopping pleasure. [IM_NuPn2:2023] Newly Released Gaming Items Listed by Publiher