NEW GAMES & ACCESSORIES Published in * 11 / 2016 * All Wargames, Family Games, Magazines & Accessories reported as of 12-28-16 13:36 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĪ ³ What you see here are games by their PUBLICATION DATE (YY/MM). ³ ³ This listing is NOT a catalog; games shown here have changed ³ ³ price or even gone out of print & ceased to be available. Check ³ ³ regular catalogs for current availability & pricing. ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Fine Games, 2078 Madrona St., North Bend, OR 97459-2143 USA email: M.Dean@FineGames.com Web: www.FineGames.com Phone: 866-690-7879 10am-9pm -or- 541-756-4711 10am-9pm Publsr / Game Title & Edition (Mag#) Box Est Price Release Date Part# (In-Stk) Specific Condition & Topic Notes Typ Wgt (Cash) YY/MM Ordr Turnaround ------ ----------------------------- --- --- ------ ------------ --------------- -------------------------------------------------------------------------------- AVALANCHE PRESS, LTD. (Avalan) www.AvalanchePress.com -------------------------------------------------------------------------------- GREAT WAR AT SEA: TRIPLE ALLIANCE KIT Bk 0.6 25.00 In-Stk: 118732 Scenario booklet containing 43 scenarios & 110 counters. Depicts hypothetical naval battles had Italy honored its pre-war treaty oblications with Germany & Austro-Hungary, its erstwhile allies. Includes a story arc that begins with outbreak of World War I with three nations offering a substantial challenge to Britain and France. Request GWAS Mediterrean to play. '15 PANZER GRENADIERS, ARMY AT DAWN BC 1.8 56.00 16/11 Stocked Complete game in the Panzer Grenadier game series covering Temp OoP/OoS Allied invasion of Moroccos, Algeria and Tunisia in 1942-3. Includes 40 scenarios, 517 counters, 4 mapboards. 200m/hex, platoon level. M.Perryman'15 PANZER GRENADIERS, BROKEN AXIS BC 2.0 56.00 In-Stk: 119106 ROMANIA Complete game in the Panzer Grenadier series depicting actions between April & August of 1944 on the Romanian border. A series of epic armored battles occured during this time. Game provides 50 scenrios, each of which can be played independently, as well as 5 campaigns that combine scenarios and allow palyers to choose their victory conditions in light of the strategic situation. 200m/hex, platoon level, 517 counters, 4 maps. '16 PANZER GRENADIERS, INVASION 1944 BC 1.2 35.00 In-Stk: 118718 Game in the Panzer Grenadier series of tactical level combat during World War II. This game covers the battles involving U.S. forces in the days following the Normandy Invasions on D-Day. Designed & priced as a introductory vehicle for beginners new to the series. Includes 176 counters, 21 scenarios, 2 maps. 200m/hex, platoon level. '16 PANZER GRENADIERS, KOREAN WAR, PUSAN BC 1.9 57.00 In-Stk: 118770 Panzer Grenadier moves to the Korean War. This game covers many desperate actions during the late summer & fall as the southern Korean & US forces are besiged within the Pusan Perimeter (prior to the game-changing invasion at Inchon). Includes 48 scenarios from the first months of this war. 517 counters, 4 cardstock mapes. J.Townsend'14 SECOND WW AT SEA: CENTRAL POWERS KIT Bk 0.5 21.00 In-Stk: 118727 Scenario kit in the Great War at Sea series, and a sequel to Triple Alliance kit. Depicts the situation had Italy honored its pre-WWI treaty obligations to Germany & Austro-Hungary and sided with them when war came. Scenarios depict actions after Sept 1915 as the 3 Central Power states combat Britain & France, with new warships enhancing both sides fleets such that they are evenly matched. Includes 90 counters & 42 scenarios. Reqs Mediterranean, Jutland, Triple Alliance, Dreadnoughts & Zeppelins to play all scenarios. '16 SECOND WW AT SEA: HABSBURG FLEET KIT Bk 0.6 28.00 In-Stk: 118721 Scenario Kit for the Second World War at Sea series providing the alternate history had the Austro-Hungarian empire survived WWI. The Austro-Hungarian Navy, along with the Turks, engage the Italians, French & British years after WWI ends. Includes 350 counters & 30 scenarios. Takes up where The Kaiser's Navy kit ends. Requires Bomb Alley and Black Sea Fleets to play all scenarios. '14 SECOND WW AT SEA: ROYAL NETHRLND Bk 0.8 28.00 In-Stk: 118723 NAVY KT Scenario kit for the Second WW at Sea series. Sets the alternate history had Woodrow Wilson's attempt to negotiate a peace in 1916 succeeded in ending WWI, allowing the nations to engage in war again a generation later. This scenario kit focuses on the naval war c.1940 in Southeast Asia where the Dutch maintained large colonies. Includes 300 counters (including a large Dutch fleet) with French, British, Japanese & German ships, aircraft & airships, plus 30 scenearios. Requires Strike South and Eastern Fleet to play all scenarios. '15 -------------------------------------------------------------------------------- DECISION GMS MODERN WAR M (Dec_MW) www.decisiongames.com -------------------------------------------------------------------------------- MODERN BATTLES, KALININGRAD & MOSUL n 0.9 25.50 In-Stk: 118608 # 27 Mag & game. Pair of games at grand tactical/operational scale covering now-historical combat between ISIS & Coalition forces for the Iraqi city of Mosul, and a hypothetical, preemptive attack by NATO & Visegrad forces on Kaliningrad (& the Russian Baltic Fleet's base there). Includes electronic warfare & airpower. 176 counters, Btln/Brig level, 1.8-4km/hex, 12-72hrs/turn. J.Miranda'16 / ARTICLES ON: Crisis in the Mid-East; Myth of Modern Airpower; Breaking the Phalanx (Again); US Commandos in teh Korean War; Is the Lord's Resistance Army Back?; Piracy in the SOuth China Sea; Turkey's Army; I Was There: Operation Protea, Angola, August 1981; North Korean Cyber War Units. -------------------------------------------------------------------------------- GMT GAMES (GMT) www.gmtgames.com -------------------------------------------------------------------------------- 1846, THE RACE FOR THE MIDWEST DC* 4.9 49.00 In-Stk: 119141 Railroading game in the 1830 (18xx) game system. Railroad boom in the midwest has gone bust, and 5 larger railroads based in the east take advantage of the vacuum. Players try to piece together a dominantn railroad from the remnants of the busted railroads. This game has unique features including an opening draft, variable setup and relatively shorter game length. This game system focuses on stock market manipulation as equally or more important than actually operating the railroads owned. Includes 5 countersheets of tiles, 108 cards & stock certificates, mounted map. T.Lehmann'16 CONQUEST OF PARADISE 2ND DC* 4.2 39.00 In-Stk: 118866 Deluxe, 2nd edition upgrade of this 2-4 player, fast playing game of building an empire in the Polynesian triangle. Players explore the ocean around their base island, looking for viable places to colonize. Proper allocation of scarce resources is key to winning. You can acquire warriors, or develop cultural resources. Covers the Pacific from Australia to N.America; includes 316 counters, 72 wooden village markers, 85 cards, and now a deluxe (mounted) map. K.McPartland'16 -------------------------------------------------------------------------------- REVOLUTION GAMES (Revolu) www.Revolutiongames.us -------------------------------------------------------------------------------- THUNDER IN THE OZARKS, PEA RIDGE 1862 BC 0.9 35.00 In-Stk: 118673 Bookcase boxed. Sequel to Stonewall's Sword. Game covers the battle of Pea Ridge, March 1862. After their defeat in Missouri at Huzzah, Van Dorn takes over leadership of Confederate forces and plans an immediate attack, force marching his arming in winter conditions to a place astride the Union line of communication. Union commander Curtis wasn't intimidated & attacked what might otherwise have been an perfect defense. 2 maps, 176 counters, 30min/turn, 150yd/hex. Also available in ziplock format. Entire game is graphically lush. '16 THUNDER IN THE OZARKS, PEA RIDGE 1862 zl 0.6 30.00 In-Stk: 118678 Ziplocked. Sequel to Stonewall's Sword. Game covers the battle of Pea Ridge, March 1862. After their defeat in Missouri at Huzzah, Van Dorn takes over leadership of Confederate forces and plans an immediate attack, force marching his arming in winter conditions to a place astride the Union line of communication. Union commander Curtis wasn't intimidated & attacked what might otherwise have been an perfect defense. 2 maps, 176 counters, 150yd/hex, 30min/turn. Also available in boxed format. Entire game is graphically lush. '16 -------------------------------------------------------------------------------- DAN VERSSEN GAMES (Versse) - none - -------------------------------------------------------------------------------- THUNDERBOLT APACHE LEADER 4TH DC* 3.5 66.00 In-Stk: 118831 2016, 4th ed is a straight reprint of this updated & expanded card game of close air support aircraft & helicopters. Your job is to select & best utilize the right mix of pilots, aircraft & munition for each mission. Now includes 168 cards, 352 counters, 8 campaigns. 1st ed was popular. Each missing takes about 30min play time. G.Billingsley, D.Verssen'16 14 Items listed here for your shopping pleasure. [IM_NuPn2:2016] Newly Released Gaming Items Listed by Publiher